细闪电

特效设置:持续时间

循环次数:





















火焰子弹
1)子弹飞行Proj_00_C_S_Fire = Firing






2)子弹击中物体后的爆炸IMP_C_S_00_Fire=FireFront






3)开火时MF_00_C_S_Fire=FireBomb



4)材质








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水弹


1)子弹飞行



2)子弹爆炸






3)开火特效




4)材质




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