细闪电
特效设置:持续时间
循环次数:
火焰子弹
1)子弹飞行Proj_00_C_S_Fire = Firing
2)子弹击中物体后的爆炸IMP_C_S_00_Fire=FireFront
3)开火时MF_00_C_S_Fire=FireBomb
4)材质
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水弹
1)子弹飞行
2)子弹爆炸
3)开火特效
4)材质
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